A B C E F G I J M P R S W

A

addGame(int, int, String, String) - Method in class client.InfoGamesPanel
Metoda pridava jeden radek (hru) do tabulky her.

B

Ball - Class in client
Trida reprezentujici micek ve hre Ping-pong.
Ball(Dimension) - Constructor for class client.Ball
Konstruktor tridy Ball.
Bat - Class in client
Trida reprezentujici palky ve hre Ping-pong.
Bat(Dimension, boolean) - Constructor for class client.Bat
Konstruktor tridy Bat.

C

changeCenterComponent(Component) - Method in class client.Window
Metoda pro zmenu prostredni komponenty.
client - package client
 
closeComunication() - Method in class client.Comunication
 
Comunication - Class in client
Trida komunikace zajistuje vytvoreni komunikace pro odesilani a prijmani dat a uchovani informaci o serveru a klientovi potrebnych pro komunikaci.
Comunication(Window, String, int, String) - Constructor for class client.Comunication
Konstruktor tridy Comunication nastavuje komunikaci mezi klientem a serverem.
comunication - Static variable in class client.Main
 
ComunicationRecieve - Class in client
Trida pro prijmani zprav od serveru.
ComunicationRecieve(Comunication) - Constructor for class client.ComunicationRecieve
Konstruktor tridy ComunicationRecieve nastavuje potrebne parametry pro prijem dat.
ComunicationSend - Class in client
Trida pro odesilani zprav na serveru.
ComunicationSend(Comunication, String) - Constructor for class client.ComunicationSend
Konstruktor tridy ComunicationSend zahajuje komunikaci se serverem.
createDataModel() - Method in class client.InfoGamesPanel
Metoda vytvari datovy model pro tabulku her.

E

exitProgram() - Static method in class client.Main
Metoda pro ukonceni behu programu.

F

fill(Graphics2D) - Method in class client.Shape
 

G

GamePanel - Class in client
Trida reprezentujici hraci plochu hry Ping-pong.
GamePanel(Window) - Constructor for class client.GamePanel
Konstruktor tridy GamePanel.
getAddress() - Method in class client.Comunication
 
getComRec() - Method in class client.Comunication
 
getComSend() - Method in class client.Comunication
 
getComunication() - Method in class client.Window
 
getDs() - Method in class client.Comunication
 
getGamePanel() - Method in class client.Window
 
getIdSesion() - Method in class client.Comunication
 
getInfo() - Method in class client.Shape
 
getInfoGamesPanel() - Method in class client.Window
 
getLeftPlayerName() - Method in class client.GamePanel
 
getMainPort() - Method in class client.Comunication
 
getPlayerName() - Method in class client.Window
 
getPort() - Method in class client.Comunication
 
getPosition() - Method in class client.Shape
 
getRightPlayerName() - Method in class client.GamePanel
 
getServerConection() - Method in class client.Window
 
getServerInfo() - Method in class client.Window
 
getSize() - Method in class client.Shape
 
getWindow() - Method in class client.Comunication
 
getWindow() - Method in class client.GamePanel
 

I

InfoGamesPanel - Class in client
Trida zobrazujici informace o hrach na serveru a umoznuje zalozeni nebo pripojeni do hry.
InfoGamesPanel(Window) - Constructor for class client.InfoGamesPanel
Konstruktor tridy InfoGamePanel.
isLeft() - Method in class client.GamePanel
 
isRecived() - Method in class client.ComunicationRecieve
 
isServerConnected() - Method in class client.Comunication
 
isStart() - Method in class client.GamePanel
 

J

joinGame(int) - Method in class client.ComunicationSend
Metoda pro pripojeni do hry zalozene na serveru.

M

Main - Class in client
Hlavni trida programu Ping-pong.
Main() - Constructor for class client.Main
 
main(String[]) - Static method in class client.Main
Hlavni metoda programu.
moveLeftBat(int) - Method in class client.GamePanel
 
moveRightBat(int) - Method in class client.GamePanel
 

P

paint(Graphics) - Method in class client.GamePanel
Metoda pro prekreslovani hraci plochy.
position - Variable in class client.Shape
 

R

refreshGames() - Method in class client.ComunicationSend
Metoda pro odeslani zadosti o znovuposlani informaci o hrach na serveru.
render() - Method in class client.GamePanel
Metoda pro rendrovani hraci plochy.
run() - Method in class client.ComunicationRecieve
Spusteni vlakna pro naslouchani na dane IP adrese.

S

sameName() - Method in class client.GamePanel
 
sendBallPosition(Point) - Method in class client.ComunicationSend
Metoda pro poslani souradnic micku.
sendBatPosition(boolean, int) - Method in class client.ComunicationSend
Metoda pro poslani souradnic palky.
sendConnected() - Method in class client.ComunicationSend
Metoda pro odeslani zpravy serveru, ze je klient pripojen.
sendOppName() - Method in class client.ComunicationSend
Zadost klienta serveru o znovuzaslani protivnikova jmena.
sendQuit() - Method in class client.ComunicationSend
Odeslani serveru, ze klient ukoncuje program/odpojuje se ze serveru.
sendScore(int, int) - Method in class client.ComunicationSend
Metoda pro poslani skore hry.
sendWin(char) - Method in class client.ComunicationSend
Odeslani informace o vitezstvi.
ServerConection - Class in client
Trida zobrazujici formular pro pripojeni klienta na server.
ServerConection(Window) - Constructor for class client.ServerConection
Konstruktor tridy ServerConection.
setBallPosition(int, int) - Method in class client.GamePanel
 
setComunication(Comunication) - Method in class client.Window
 
setCountBallPosition(boolean) - Method in class client.GamePanel
 
setGamePanel(GamePanel) - Method in class client.Window
 
setIdSesion(int) - Method in class client.Comunication
 
setInfoGamesPanel(InfoGamesPanel) - Method in class client.Window
 
setLeftPlayerName(String) - Method in class client.GamePanel
 
setPlayerName(String) - Method in class client.Window
 
setPort(int) - Method in class client.Comunication
 
setPosition(Point) - Method in class client.Ball
Nastaveni pozice micku.
setPosition(Point) - Method in class client.Bat
Nastaveni pozice palky.
setPosition(Point) - Method in class client.Shape
 
setRecived(boolean) - Method in class client.ComunicationRecieve
 
setRightPlayerName(String) - Method in class client.GamePanel
 
setScore(int, int) - Method in class client.GamePanel
 
setServerConnected(boolean) - Method in class client.Comunication
 
setServerInfo(String) - Method in class client.Window
 
setSide(char) - Method in class client.GamePanel
 
setStart(boolean) - Method in class client.GamePanel
 
Shape - Class in client
Trida reprezentujici tvar palek a micku ve hre Ping-pong.
Shape() - Constructor for class client.Shape
 
shape - Variable in class client.Shape
 
size - Variable in class client.Shape
 
startConnection() - Method in class client.ComunicationSend
Metoda pro odeslani zadosti o pripojeni k serveru.
startNewGame(int, char) - Method in class client.ComunicationSend
Metoda pro spusteni nove hry na serveru.

W

Window - Class in client
Trida reprezentujici hlavni okno programu.
Window() - Constructor for class client.Window
Konstruktor hlavniho okna.

A B C E F G I J M P R S W