client
Class Comunication

java.lang.Object
  extended by client.Comunication

public class Comunication
extends java.lang.Object

Trida komunikace zajistuje vytvoreni komunikace pro odesilani a prijmani dat a uchovani informaci o serveru a klientovi potrebnych pro komunikaci.

Author:
Jan Moulis

Constructor Summary
Comunication(Window window, java.lang.String address, int port, java.lang.String name)
          Konstruktor tridy Comunication nastavuje komunikaci mezi klientem a serverem.
 
Method Summary
 void closeComunication()
           
 java.net.InetAddress getAddress()
           
 ComunicationRecieve getComRec()
           
 ComunicationSend getComSend()
           
 java.net.DatagramSocket getDs()
           
 int getIdSesion()
           
 int getMainPort()
           
 int getPort()
           
 Window getWindow()
           
 boolean isServerConnected()
           
 void setIdSesion(int idSesion)
           
 void setPort(int port)
           
 void setServerConnected(boolean serverConnected)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Comunication

public Comunication(Window window,
                    java.lang.String address,
                    int port,
                    java.lang.String name)
Konstruktor tridy Comunication nastavuje komunikaci mezi klientem a serverem.

Parameters:
window - - odkaz na okno programu
address - - IP adresa serveru
port - - port serveru
name - - jmeno hrace
Method Detail

getWindow

public Window getWindow()

getDs

public java.net.DatagramSocket getDs()

getIdSesion

public int getIdSesion()

getMainPort

public int getMainPort()

setIdSesion

public void setIdSesion(int idSesion)

getComSend

public ComunicationSend getComSend()

getComRec

public ComunicationRecieve getComRec()

getPort

public int getPort()

setPort

public void setPort(int port)

getAddress

public java.net.InetAddress getAddress()

isServerConnected

public boolean isServerConnected()

setServerConnected

public void setServerConnected(boolean serverConnected)

closeComunication

public void closeComunication()